10 astonishing locations that inspired Overwatch

Ever get that feeling of déjà vu?

By Adam Tyner,

You've been a fixture at BlizzCon for years. You were there at Blizzard Arena in Burbank on opening night. You need at least two hands to show off how many times you've prestiged-as-a-verb. We get it; we here at USA TODAY 10Best are more than a little obsessed with playing Overwatch as well.

Seeing as how the Blizzard World theme park only exists in the game (for now?!), we decided to highlight the next best thing: real-life locations you can actually travel to and feel as if you're smack-dab in the middle of an Overwatch map. Better still, you won't have to suffer through Genji spamming "I need healing!" every five seconds either.

1. Chongqing, China | Lijiang Tower

Though there is an actual city named Li-jiang in China, the metropolis in the game more closely resembles Chongqing. The Chongqing World Financial Center would give Lijiang Tower a run for its money, given its more than 1,100 feet in height and a staggering 79 floors.

2. Manarola, Italy | Dorado

While seeking out visual inspiration for this Mexican map, Overwatch's artists found the perfect location, overflowing with color and overlooking the ocean. Little did they realize that they were referencing a city from a different continent altogether. Somewhere, directors Sergio Corbucci and Sergio Leone are smiling about Italy once again being able to pass for Mexico.

3. Tunis, Tunisia | Temple of Anubis

Although Egypt is, of course, the clearest point of reference for the Temple of Anubis, we were struck by how many similarities we were able to find a few thousand miles to the northwest. A number of this map's visual hallmarks can be found in Tunisia as well, and a visit to Tunis doubles as an excuse to explore where the Tatooine sequences in the original Star Wars were lensed while you're at it.

4. King's Parade, Cambridge, UK | King's Row

Nearly as glaringly obvious as Hollywood inspiring Overwatch's Hollywood map, you really don't need us to tell you where the visual inspiration for King's Row originates. While certain elements undeniably draw from London – Big Ben in particular – the influence of King's Parade in Cambridge perhaps beams even more brightly.

5. Byōdō-in, Uji, Kyoto Prefecture, Japan | Hanamura

The Buddhist temple of Byōdō-in was originally constructed more than a thousand years ago, and the Phoenix Hall pictured above is a National Treasure. If your budget doesn't quite allow for a flight to Kyoto Prefecture, there is a half-size replica in O'ahu, Hawaii.

6. Santorini, Greece | Ilios

The island of Santorini, located in the southern Aegean Sea, is immediately recognizable thanks to its whitewashed walls and piercingly blue rooftops. Overwatch's Ilios map isn't the only time that Santorini has found its way into a multiplayer shooter; it was also a bomb defusal map in Counter-Strike: Global Offensive.

7. Hechingen, Germany | Eichenwalde

You can see the real-life city of Stuttgart off in the distance when escorting that colossal battery ram through Eichenwalde. I'm not sure if you can get quite those same views from Hechingen, but the architecture is in some ways reminiscent of what Overwatch's artists have brought to life, particularly Hohenzollern Castle pictured above.

8. Château de Duingt, Duingt, France | Château Guillard

Anyone who's spent enough time in Overwatch's Deathmatch modes ought to be familiar with Château Guillard. Its apparent real-life inspiration, Château de Duingt, is also located near the southeastern French city of Annecy.

9. Dubai, United Arab Emirates | Oasis

Although Oasis is canonically set in Iraq decades from now, it currently bears a closer resemblance to the likes of Dubai and Masdar City. There's something about Atlantis, The Palm in particular that left us thinking about Oasis. Thankfully, no one ought to be battling it out over control points at this luxurious resort.

10. Moon Base Alpha | Horizon Lunar Colony

Okay, maybe you can't travel to a lunar outpost quite yet, but Elon Musk and SpaceX are working on it.