Each puzzle room at Puzzah! in Denver features a different thought-provoking and engaging challenge that must be solved in 60 minutes through teamwork, creative thinking and problem solving.
Suitable for dates, groups of friends, family bonding time and even corporate team building events, Puzzah! offers a fun and heart-pumping alternative to typical happy hour get-togethers.
At Puzzah!, everything is done in house, from game design to electronics to software and visuals. The experiences are incredibly unique, and technology of the games is also quite advanced, adapting to players’ abilities and offering more or less clues based on how quickly they’re able to solve the puzzles.
"It takes a lot of work to put these rooms together, but we're extremely happy with the results," says Co-founder Ryan Pachmayer. "We've assembled a team which includes an electronics engineer, a software programmer, a museum exhibit fabricator, a longhand journalist, a theater stage director and a social media manager."
Pachmayer runs the day-to-day operations at Puzzah! The concept for the business involved both him and two other co-founders (aka “Proprietors of Fun”): husband and wife team Derek Anderson and Sarah Cai.
Anderson and Cai met in London and bonded over their mutual passion for immersive experiences like museum exhibits, interactive art shows and escape rooms. They wanted to create something that would combine the intriguing and interactive elements they loved with problem solving and decision-making, so Puzzah! was born.
Visitors at Puzzah! try to beat the clock to solve their puzzle — Photo courtesy of Puzzah!
The current challenge – aptly named Tick Tock – will task your group with locating and disarming a bomb planted by a composer at the Denver Performing Arts Center via musical puzzles before it’s too late.
Puzzah! has also opened a second room called The Steal, where visitors walk into a setup that resembles an art museum displaying precious artifacts. The goal is to snag an ancient coin protected by sensors.
But first, participants must retrieve five other artifacts that are all protected by a different type of sensor. For example, guests must remove a book from a case after figuring out a way to circumvent a heat sensor. Inside the book lies a clue to unlock the next object. If the coin is successfully retrieved in 60 minutes, groups can claim a victory and also keep the coin.
While themes for additional future rooms are already in the founders' minds, they’ve decided to focus intensely on a maximum of two rooms at a time to ensure a top-quality experience for everyone at Puzzah!